Updated 2026-10-29
Build A Striker attribute average calculator
Enter all ten attributes from 0 to 110 to see their arithmetic mean. This input range is a scratch-pad limit, not a verified game limit. Presets are illustrative examples, not empirically calibrated builds.
Inputs use the ten names in the Roblox description: Shooting, Speed, Dribbling, Passing, Physical, Defense, Vision, IQ, Ego, and Weapon. The arithmetic mean is shown to one decimal. For example, five values of 80 and five of 100 produce 90.0 here, regardless of which attributes receive them. That is a property of this calculation, not a game mechanic.
Inputs start empty. A mean is shown only when all ten inputs contain valid numbers within 0–110; any empty, non-numeric, or out-of-range input prevents a result. The 0–110 range is an interface limit, not a verified game limit. Compare one draft at a time and record the result yourself. Matching means do not imply matching in-game Overall. Use the game’s result for score and rank.
The official description names the attributes but supplies no scoring formula. buildastriker.site also notes that limitation. No community samples were used to calibrate this tool.


Questions
Can this predict my in-game Overall?
No. No reproducible Overall formula or calibration sample was found in the sources checked. This tool only adds the ten inputs and divides by ten; it does not predict a leaderboard score.
What do the presets mean?
Balanced, Shooting, Speed, and Technical are illustrative input patterns. Their exact numbers were chosen for this website, not measured in game or supplied by the guides. They are not recommended stat targets.
Read the editorial build routes — Qualitative pick ideas, without verified stat targets or score promises.